Hi, my name is Arkadius. I am an Environment Artist with 4 years of professional experience working on 3D and 2D videogames for PC, mobile, VR and architectural visualization.
For years I have been developing my artistic abilities and optimization of the workflow in creating 3D environments. Also I've got experience in concept art and level design.
I've been working on my own and in a team. I can organize my work and communicate effectively with key members of the team. I have got an analytic mind, my strong side is planning and considering many factors at the same time, even the smallest ones to make whole project have integrity.
The experience I have gained as freelancer, taught me effective communication with a client, ability to proactively solve problems, deliver the service that client needs and necessity to take care of my reputation by maintaining very high standards.
My interest in psychology and philosophy affects directly my attitude in work, in form of professionalism, enthusiasm, openness, responsibility and maturity.
I highly encourage you to send me a message to get in touch and find out what can we achieve together.
Tierras del Sur 2 is a 2D MMORPG game for PC. I was responsible for creation of environments and seamless textures. My work included creation of modular paths, rivers, houses; unique elements of the environment as trees, sculptures, props; 2D animation. The new version of Tierras del Sur game is still in progress.
Zombie Shooter is a videogame for IOS devices. I was responsible for all the aspects of 3D in the project, including planning, designing, modelling, UV mapping, texturing, level design and lighting. The game is going to be released in April-May of 2018 in Apple App Store.
Environment Artist, responsible for creation of environments what includes: high poly/low poly models, textures, props, modular assets, animation; responsible for visual and performance aspects of the videogame's environment such as composition, lighting, functionality, creation of a mood. In the studio i have been mentored by a great artist and founder of TendoGames Studio, Vlad Yoshida.
You can take more detailed look at the project in links below: